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Spark is a product that helps travelers build connections through good coffee and great conversation.

Timeline
Deliverables
Team
12 weeks
Design Thinking
User Journey
Service Blueprint
Information Architecture
High-Fi Prototype
Interface Design
Product 3D Modeling
 
Me, myself and I
 
Introduction
CURRENT SITUATION

When waiting for flights, travelers usually purchase a drink or use their mobile devices to pass the time

When travelers are at an airport and waiting for airlines, they are either very intense in catching flights, or they are bored and turn to electronic devices to kill time. There are very few chances to speak to a traveler at an airport, especially during the covid-19 pandemic time.

PROBLEM

Travelers are unable to obtain fresh coffee at the airport after the store shuts

When travelers are at an airport and waiting for airlines, they are either very intense in catching flights, or they are bored and turn to electronic devices to kill time. There are very few chances to speak to a traveler at an airport, especially during the covid-19 pandemic time.

BUSINESS OPPORTUNITIES

Provide convenient coffee self-service and encourage users to build connection and share coffee time in the mobile app to enhance social interaction

In the United States, airports offer few self-service food and beverage options. Creating a solution that enables people to easily acquire fresh drinks would be beneficial in resolving the existing issue.

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Final Delivery, modelled in Solidworks

User Research

Discover

Quantitive Analysis

During the discovery phase, I conducted questionnaires to ascertain user needs and expectations and to gain insight into target consumers' attitudes. I obtained 47 valid poll responses from those who travel at least once a year.

The feelings People Have When Waiting for Flights

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Behaviors When Waiting for Flights and Attitudes towards Receive a Free Coffee

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1:1 Interviews

Additionally, I performed interviews to learn more about my target user group and better inform the creation of personas, journey maps, features, and workflow concepts.
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Define

Pain Points

1. Requires time spent on standing in line to make a purchase at a traditional coffee shop

2. The traditional coffee shop closes at a specified time

3. It's highly unlikely that you'll get an opportunity to interact with other buyers

User Goals

1. I can save more time

2a. When I am at the airport, I can purchase a coffee at any time

2b. I can purchase coffee for another person

 

3. I can take advantage of this opportunity to meet new people and promote interaction.

Persona

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Develop

Equitable-focused Design Concept

After doing an in-depth investigation of passengers' behaviors and the limitations of conventional coffee shops, I identified an opportunity to create an online platform that allows travelers from different airports to connect, enjoy coffee, and exchange information freely without having to meet face to face
Concept Design

Service Blueprint

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User Story 1

As a frequent traveler but rather a shy person, I'd like to make new friends that live in different cities and get to know their own unique stories and experiences.

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FEATURE 1
Share, Connect, Talk (User Goal 3)
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User Story 2

As a coffee lover, I want to be able to purchase a coffee or drink more easily at an airport, without having to queue or communicate with a stranger.

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FEATURE 2
Purchase Coffee, Share Coffee Time (User Goal 1 & 2)
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Prototype

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Product Design

Product Development

By doing visual research and shape explorations, I finally narrowed down on two different design ideas and modeled and rendered them in Solidworks and Keyshot.

Mood Board

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Sketches

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A/B Test

To decide which design is better, I conducted A/B test on both of the models. I invited over ten people to provide thoughts. And the first design for the coffee vending machine failed due to the presence of too many stiff edges and a bulky appearance. Rather than following a specific coffee machine stand on a table, people believe that attaching it to the wall will save more room in an airport and make it easier for passengers to engage with.

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VS

✖ A

✔ B 

Usability Test

After completing the user interface design for both the mobile device platform and the product platform and showing it to more than ten users, one major piece of feedback drew my attention, and I realized I had overlooked one critical feature when designing for an across-platform product: consistency.




When designing a product, it is important to maintain consistency across platforms and to keep to the brand identity. It will help improve the user experience and build trust, because users can expect the design to feel familiar across platforms and products.

And my previous mobile app UI design used a different color scheme than the coffee machine. I had to redesign each page to maintain a similar visual appearance.
  • Keep consistency across platforms
  • Improve continuity, create seamless experience

Product and Interface Design

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Selected Pages, Before Usability Study

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Selected Pages, After Usability Study

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Interface

App Icon and Logo
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Color Palette
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Buttons
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Icons

Deliver

Q&A Forum

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Share Stories

QR Code

Visual Design
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Key takeaways

Identify user needs and conduct user testing 

  • By breaking difficult processes down into manageable parts, I can make each step less overwhelming and alleviate some of the pressure. Sometimes, the process is not linear, and users should be allowed to transition between steps.

Future iterations

  • The following necessary stages will mostly focus on determining the following:
    • If users continue to use this app after leaving the airport
    • How to make business profit? Is it a good idea to put ads or perhaps charging a service fee each time a user places an order?

Thank You!

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