The outcome
My design outcome includes an added feature of the current Starbucks Mobile App, as well as a Starbucks coffee booth design that works together to provide a convenient self-serve solution to Starbucks customers.
The app interaction is made in Figma and After Effects.
Game Logo
Oasis
This is a story about betrayal. The player is playing a robot kid who perfectly obeys the Three Laws of Robotics, escape from the wasteland to the oasis along with his beloved father in a future world. But what will happen on this dangerous escape adventure? Can the robot and his father make it to their destination?
This is a VR game made in two weeks by 2 programmers, 2 artists and 1 sound designer. As the lead artist, my responsibilities included designing the storyline, modeling 3D environments in Maya, texturing and rendering in Unity, and doing other graphic design jobs for the festival preparation.
Oasis - 3 minutes Gameplay Walkthrough
Modeled/Textured in Maya, Rendered in Unity
Screenshots of My Modelling Process
Room Floor Plan Designed for Festival
Modeled and Rendered in Maya
Festival Guest Playing
Festival Livestreaming